Neighboring programs combine for summer Sixers lacrosse: mixed-town rosters and weekly games at one site — compact on purpose, serious about reps, and shaped together as clubs sign on.

CRANFORD· WESTFIELD· SCOTCH PLAINS· SPRINGFIELD· CLARK
Why Now

Summer lacrosse on a steady weekly schedule

Town programs don't share one calendar — and plenty of athletes put their sticks down once organized lacrosse throttles back. Sixers creates regular competition worth traveling for.

When sticks go quiet

A lot of girls aren't touching their lacrosse routinely unless there's a team counting on them. Without structure, reps disappear fast — even among motivated athletes.

Built for improvement

Sixers is small-sided lacrosse: short games, a shot clock, and everyone playing both ends of the field — exactly the kind of pace that keeps fundamentals sharp.

We have the towns

Five strong programs all within a 15-minute drive — Cranford, Westfield, Scotch Plains, Springfield, and Clark. The pieces are already here.

The Format

What is Sixers lacrosse?

SMALL-SIDED
6v6
More touches, more decisions, more reps every week
SMALL-SIDED PLAY THAT
FEELS LIKE REAL LACROSSE

6 v 6 on the field

5 field players + 1 goalie. Smaller field, more touches, more shots — ideal for development.

Short, fast games

Four 10-minute quarters with a 60-second shot clock. Built for tempo.

Everyone plays both ways

No specialized positions. Subs on the fly. Every girl gets defensive AND offensive reps.

Three games per week

Compact game length means we can run a full 3-game slate in one shared game-day window.

The League at a Glance

Mixed-town squads. A focused summer window. One home field.

5
Partner towns
Programs combining talent — not one club carrying the load
6+
League scale
Teams — minimum six, with room to grow once rosters & coordinator commitments firm up
6
Weeks
Weekly game days
3
Games / Week
Every squad plays in that shared window
40
Minutes / Game
Four 10-min quarters
1
Home field
Same venue all season
Game Rules

Game format & on-field rules

Game Flow
  • Four 10-minute quarters
  • 60-second shot clock
  • Goalies initiate play after every goal
  • Draws only at the start of each quarter
  • No 3-second rule
On the Field
  • 6 players per side (5 field + 1 goalie)
  • Everyone plays both sides; subs on the fly
  • Defenders may enter the offensive shooting lane without penalty
  • Shots without regard for other players are penalized
Standings & Playoffs

How a champion is crowned

Scoring system
3 WIN 1 TIE 0 LOSS
Tiebreakers (in order)
1 Head to Head
2 Goals Against
3 Goal Differential
4 Coin Flip
Sudden Victory
3 v 3 · First goal wins
Tied playoff games go to a 3-minute, 3v3 sudden-victory round.
3 players per side, begins with a draw
First goal wins — no substitutions
Yellow card = play short
Goalies stay behind their restraining line; coin flip if still tied
Team Slate

Six squad identities.

S
WATERDOGS
Teal
S
WHIPSNAKES
Yellow
S
ARCHERS
Royal Blue
S
ATLAS
Forest Green
S
CHROME
Silver
S
CHAOS
Red
Roster Build

Mixed-town teams, balanced rosters

Players come from five towns onto mixed squads — kept intentionally tight so nobody rides the bench all night. Town coaches assign each athlete a 1–5 rating; the league uses points-based balancing — not a draft — so competitive totals stay even while hometown clusters disappear.

STEP 01

Registration

All eligible girls from the five towns register through one coordinated league signup — mechanics finalized with participating clubs.

STEP 02

Coach ratings

Each girl is rated 1–5 by her town coaches: 5 marks a dominant player, 1 marks someone totally new to the game. No league-run skills assessment or combine.

STEP 03

Points-based balancing

Ratings feed a balancing matrix: players land on squads so combined skill stays as level as possible — how many jerseys we print grows naturally if interest warrants it. Grade level, hometown program, and natural position all inform placement — Sixers blurs traditional roles, but positions still help us spread strengths evenly.

STEP 04

Even, competitive teams

Final rosters stay mixed across all five towns — tuned so every jersey stays in the fight week to week. Bigger turnout simply means more balanced squads under the same philosophy.

Game Day

A typical game day.

WEEKLY GAME SLATE
3:00 PM
GAME 1
Waterdogs  vs  Whipsnakes
4:00 PM
GAME 2
Archers  vs  Atlas
5:00 PM
GAME 3
Chrome  vs  Chaos
18
regular-season games league-wide — steady rhythm for crews & officials
6
games per team — everyone stays in the rotation
Manageable game blocks with built-in transition time. One field, one ref crew, one weekly rhythm — stacked games keep officials in flow instead of chasing scattered slots.
Financials

Registration fees + local sponsors

Designed to break even — with any surplus rolling back into Cranford LC.

REVENUE
Player registration60 × ~$175Approx. $10,500
Team sponsors6 × $500$3,000 — jersey rights / banner
Total target~$13,500Working estimate, year 1
COSTS
Player uniforms60 × $50$3,000 — reversible jerseys, estimated per player
  • Officials — 3 games × 6 weeks
  • Field permits / lining (home field)
  • Balls, goals (rented if needed), equipment
  • Insurance + admin / registration platform
The Ask

What it takes to launch

Field permits

Weekly windows covering the July–August core season; championship wrapped by early September at the latest. Memorial / TBD.

Partner-club intros

A warm handoff to your peers in Westfield, SP/F, Springfield, and Clark.

Registration path

Partner clubs aligned on signup and waivers so families across towns have a simple path — specific tooling agreed among programs.

Coach + volunteer pipeline

Help recruiting enough head coaches for every jersey color on the field and coordinating the coach-submitted 1–5 ratings from each town.

Roadmap

Timeline to first whistle

From spring approvals through championship weekend — core season runs July–August, with everything wrapped by early September at the latest.

MAY-JUN
Approvals
Partner clubs aligned, fields secured
JUNE
Registration
Sign-ups, sponsors, jerseys ordered
EARLY JUL
Roster lock
Coach ratings + balanced assignments
JUL-AUG
Core season
Round-robin regular season
EARLY SEP
Championship
Playoffs + champion crowned (by early Sep. at latest)
First Whistle  ·  Targeting July 2026 (date TBD with fields)
What's in it for CLC

Why Cranford should champion this

Keeps players sharp

Stick skills, conditioning, and game IQ stay fed with intentional reps instead of drifting.

Strengthens regional ties

Builds standing relationships with four neighboring lacrosse programs.

Revenue + goodwill

Sponsor dollars and surplus registration roll back into Cranford LC.

Develops your bench

New head-coach reps from your volunteer pool — leadership stretches across every jersey.

Momentum that lasts

Athletes show up for whatever comes next already in game rhythm — not rebuilding from scratch.

CLC at the center

Cranford becomes the home of girls' Sixers lacrosse in Union County.

The Ask, Restated

LET'S KEEP THEM PLAYING & IMPROVING.

A compact summer league that keeps girls playing together — sharpen skills, build rivalries, leave the heavy ops talk for when clubs say yes.